![]() ![]() No matter the player count, turns roll over very quickly it’s easy to play a full scenario in around 45 minutes. With five characters on each team, Flick ‘em Up flexes easily to support anything from two dueling players to as many as ten players – though it’s fair to note that at those numbers, the table tends to get pretty rowdy and loud. Your cowboy figures each wear hats that flip over (from blue to red) when they’ve completed their turn, and the town clock helps keep track of passing turns on the march to high noon. Thanks to designers Jean-Yves Monpertuis and Gaëtan Beaujannot, a smart rules and turn-order system stands behind the combat. And there’s enough variety that replaying a favorite setup won’t feel repetitive. Each scenario includes new physical game components that help the experience feel fresh. In yet another, the outlaws must cut the rope on the gallows before their patriarch is pushed off the barrel. In another, the lawmen must rescue a hostage from the bad guys. In one session, the outlaw team might be trying to retrieve money bags from the bank. Over the course of ten included stories and setups, you can play through the tale of the Cooper Clan’s ongoing clashes with the sheriff and his lawmen. The flicking gun battle mechanic is tons of fun on its own, but its Flick ‘em Up’s many scenarios that keep things interesting, and make it an easy pick to pull off the shelf again and again. Discs and other play pieces regularly spin out of control or off the table, lending a chaotic amusement to the whole affair, which I’ve found makes both kids and adults crack into laughter. Like a game of billiards, Flick ‘em Up demands that everyone is constantly moving around the table, checking angles and setting up their best shots. The finger flick maneuver that governs both movement and shooting seems easy enough, but balancing speed and power of your shot with necessary pinpoint accuracy takes a lot of practice. Think paper football, but with lots more figures, obstacles, and options for outmaneuvering your opponent.įlick ‘em Up is incredibly straightforward to grasp, but like many of the best games, it’s hard to master. If one of those “bullets” hits and topples an enemy figure, they lose health, until one or the other team wins out. Opposing players take turns flicking tiny discs around the table. Cacti and hay bales litter the playfield. The concept is simple wooden cowboy figures duke it out amid a backdrop of cardboard standee saloons and banks. Developer Pretzel Games and publisher Plan B Games has a phenomenal game on their hands with the western movie-themed Flick ‘em Up, which they’ve been building out with different versions and expansions for a few years now. ![]() Flick ‘em Up is one of a growing category of dexterity games, in which direct and active manipulation of the game’s components guides the gameplay. Not every tabletop game is about rolling dice, shuffling cards, or table-spanning boards. ![]()
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